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3D, Animation and Gaming Books, eBooks, Tutorials and Videos
Focal Press publishes the best 3D, Animation and Gaming books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing and more. Our books are written by creative experts for creative people.
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Give the gift of inspiration!
| Help the digital artist in your life discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. This holiday season give them Digital Painting Techniques! Compiled by the team at 3dtotal.com, thie book offers digital inspiration with hands-on insight and techniques from the pros. |

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Bestsellers
3D Game Engine Design, Second Edition
By
David H. Eberly 3D Game Engine Design, Second Edition shows step-by-step how to make a shader-based graphics engine and how to tame the new technology. Animation from Pencils to Pixels
By
Tony White This is the most comprehensive book on the principles, processes, and profession of animation ever written and covers just about everything required to conceive, produce, direct, animate, assemble, publish, and distribute an animated film.
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modo is the hottest new 3d package around! Get inspired with captivating 3D imagery, pertinent industry information, real world observations, and valuable tips & tricks.
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